every once in awhile, 2 or 3 times a weeks, i end up not being able to sleep so instead i spend my night surfing websites or watching youtube. tonight's adventure led me to an art portfolio for gregory callahan. short story made short.. i want to be like him when i grow up. his roller bunny zbrush sculpt is AMAZING and this is the kind of quality stuff i strive to create.
just spent the last 7 hours trying to figure out how to make a gun pop out of the back of my alien cow. this is what i came up with...
i did finally figure out uvw mapping. notice a.c.'s texture has changed since the preliminary images. i've also diddled a bit more with linking and animating. i is getting better but still have a lot to learn.
the middle section of the ufo is spinning. very hard to tell in the video. that's something i'll need to address later. also the black bars around the video annoy me. i know the culprit is adobe premiere but i'm not sure how to get rid of it at the moment. maybe if i actually read the manual i'd figure it out?
the full animation is due in one week. at least the hard part is over.. now i just need to make it all move.
edbit: okay.. for some reason the video isn't playing right. i've run into the same problem on youtube. gonna leave it alone for now, maybe it'll fix itself.
edbititde#2: new video with the weapon animation plus some. i love how the "beam me up, scotty" lighting effect turned out. final is due this week, i'll get that posted once it is ready.
got some stuffs to show off. this is my progress so far on "aliencow vs the ufo". i've got less than 2 weeks left to work on it, hopefully i can finish it in that time.
got the grades for my animation assignments last week. my bouncing ball got a 100. couple of things i could improve on it, which i might when i get a chance. the second animation which was my mouse animation I was given a 95 and the comment "one of the best in the class." excuse me while i go pat myself on the back.
[ youtube video goes here ]
currently working on project 2 for the class.. i has some big plans for it.
wanted to post an image that i rendered of a practice character that i'm working with this week for class. after reading the lecture and some notes from my instructor i realized that the pose isn't exactly what is required for my assignment so i won't be submitting the image. i really liked the pose though and wanted to show it off. i LOVE the expression! the character rig is compliments of creativecrash.com
"THIS ISN'T SPARTA!"
Finished my mouse animation at midnight sunday night. it took 5 weeks of hell to produce but i'm semi happy with the results. once i get a chance to play with the final video i'll post it. it's not web friendly atm.
my very first finished animation! kinda annoyed that it gets cut off at the end due to youtube's insertion of crap. not sure how to fix it. if you could actually watch the ending the ball explodes.
my mouse is slowing getting animated. its been a huge pain in the ass from the beginning.
just taking a sec to mention how happy i am being a verizon customer.
about 20 minutes ago my dsl died. it wasn't long before it was back up and things are resuming as normal. this was the first actual dsl outage i've had in a LONG time and it was a very minor one. i've been a verizon dsl subscriber since 2001 and so far so good. i have no complaints. i'm also happy with my telephone service and my new blackberry storm on verizon's wireless is kickass. so just wanted to say, thank you verizon for providing me with some awesome services to keep me connected and working. you doods rock!
now i've probably jinx'd myself and i'm going to lose dsl, phone, and wireless access for a week....
still working on my mouse animation midterm. it's about 50% complete.. i hate animation. i might have to create a youtube account and show it off. i also have a bouncing ball animation that i'm pretty proud of. on the scale of good and bad 3d animation.. they're crap but i'm still a 3dsmax virgin.